Les Mystères de Heidelberg is a school project with a real client that lasted for 2.5 months. The group included three Game Artist
(including me), two Game Designer/ Programmer.
I was tasked with being the Lead Artist, to define the art direction, design the UI/HUD, and creating game maps.
This project is a collaboration with Maison de Heidelberg an association that connect Montpellier (France) with Heidelberg (Germany) as “siblings” cities.

The UI/UX of the game was made with simplicity in mind, while also conform with the paper-cut look of the art style.